The Last Hour

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Roberto Grassi

The Last Hour - Locations and Objects

It's a "One Room Comp", so we have only one location here.
The only location is a cell, in which the player character is confined. There are just a straw bundle in a corner and a wooden bowl on the floor. The set is minimal and very hostile. My target was the player to identify immediately with the prisoner. It's very important to create a strong tie between the real player and his alter-ego.

Apart from the "obvious" objects, there are other objects the player will get into. They're a knife, a letter, a photo. All of them are clues to understand better what's going on.